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MCXing
it Up; Avid on a PC
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Written
By George Avgerakis
There
is a distinct advantage in any business to own the
brand name that becomes generic. "Go Xerox this,"
"Hand me a Kleanex," "Let's apply the
Chyron," are just a few examples of how certain
brands have dominated their market to the extent that
they are used as improper nouns.
Avid
achieved this status at the default of Mirage, the
inventors of picon-based nonlinear editing, by offering
the first, practical, turnkey nonlinear editing systems
on a scale that penetrated the higher end suites with
a ferocity that overwhelmed all competitors.
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Only two flies
ever landed in Avid's honey. The first was the proliferation of
low cost PC peripherals and software packages that allowed broadcast
quality nonlinear editing to be achieved for a fraction of Avid's
price range. The second was the market shift from Apple Macs,
upon which Avid based most of its systems (although Avid's research,
based sales in the MAC and PC markets, lead Avid to believe that
the majority of video editors still prefer the MAC platform).
Still, Avid
dominates, because with few exceptions (DraCo's Casablanca, JVC's
Timegate, FAST's A/V Master Pro and Matrox's Digisuite) few OEMs
have managed to offer a turnkey PC system as proprietary and complete
as Avid's. In addition, no one has yet captured the red flag of
generic brand recognition that is so important to editors who
buy whatever the client's drones rattle off as the current suite
requisites.
Enter the
curious Avid MCXpress, a software-only product designed to offer
Avid editing on a suitably equipped WindowsNT platform. One must
wonder. Did someone at Avid see the declining market share of
Apple and decide to explore PC market penetration? Frankly, we
don't think the underlying computer brand makes a difference to
Avid users, since the configuration is, in most cases, dedicated
to NLE.
Is MCXpress
evidence of a change of horses at Avid or is this the product
of a skunk works group? Frankly, we can't tell. All Mac-based
Avid products are intended to occupy distinct places on a vertical
price scale. MCXpress (MCX) is a solo product with no upward migration
path to better features. Recently Avid introduced the Avid Symphony,
a WindowsNT based nonlinear, uncompressed finishing system retailing
at $XXX. While MCX may be a standalone product, users will be
happy to know the 1.6 version's EDLs can be read by the full line
of Avid products, making MCX an ideal, low cost, system for a
wide range of applications from offline to broadcast.
When coupled
with the Truevision TARGA 2000 RTX boards, MCX produces broadcast
quality results with many effects in real time. It will also operate
with the TARGA 2000 DTX for equal quality, though users will have
to wait to render all effects. It is our belief that this year,
the benchmark for broadcast NLEs will demand at least BetaSP quality
with real time dissolves, 2-D wipes and title crawls. MCX meets
these demands and should be considered as a serious choice when
shopping for a PC-based editing platform.
Configuration
We would strongly
suggest that any editor wanting to use MCX without wasting a week
of billable work, consider buying the software from a reputable
value added reseller (VAR) as part of a complete, turnkey installation.
Avid gladly supplies names of authorized resellers, in a wide
range of geographical locations, whenever a potential customer
calls.
Both VARs
recommend going with the best computer platform you can afford,
recommending from a short list of boxes they know will work. Beware.
Some computer workstations will simply not work with TARGA RTX
boards and/or Avid. Frantolezzi highly recommends the Intergraph
line of computers when clients require top-line hardware and 365/24/7
technical support included in the hardware price. Bushey builds
her own boxes from off-the-shelf components and achieves high
customer satisfaction.
Our system
installation was a bit more aggressive than most, since we had
on hand a demo RAID from N-Store Corporation that we wanted to
employ as our media storage module. Assuming you would want a
RAID in your system, the task of building your own is four part:
1. Get the
computer to operate the TARGA board using a small, inboard, fast,
ultra-wide SCSI hard drive, audiovideo source and playback system.
2. Get the
RAID and host computer working together (we recommend RAID-0 as
the fastest configuration, though it does not offer crash protection,
or RAID-3, which is a bit slower but offers parity backup of all
drives). For more information on RAIDs see "XXX" in
the XXX issue of Videography.
3. Get the
TARGA tweaked to the RAID for highest audiovideo throughput.
4. Get Avid
MCX working.
Our test system
was an Intergraph TD-425 workstation with dual monitors with an
inboard Seagate 9 gig Barracuda, the N-Store RAID and TARGA RTX
2000. By carefully progressing through each step above, we were
able to access the technical support of each of the four vendors
associated with our platform, isolating each issue appropriately.
The issues were many and complex, mostly associated with obtaining
a high level of data transmission during acquisition.
Project Organization
MCX uses the
common Avid nomenclature and work path for producing edits. A
project is defined, footage is digitized into a Media Library,
individual clips are trimmed, clips are placed on the timeline
in order of play, the timeline is fine tuned, titles are added,
effects are added, and the project is "printed" to videotape.
Generally,
we have found that NLEs currently break out into two categories
of organization and operation, which we like to call "Timeline
Based," and "Clip Based." Premiere 4.0, DPS VideoActionNT
and JVC's Timegate, for example, are Timeline Based, tending to
use direct access of timeline elements, usually through the mouse
or trackball, to control all functions. Avid, DraCo's Casablanca
and Discreet Logic's edit (formerly D-Vision) are examples of
Clip Based, where most of the work is done in clip windows with
extensive keyboard support.
This distinction
is important since editors who are already familiar with one category
of editing may find it more difficult to switch to the opposite
category than switch within categories.
Acquisition
or Digitizing
One begins
an Avid session by creating a Project (a simple file naming process)
and loading a media library with clips. The media library may
serve any number of projects. Within projects,
various "sequences" (or edit decision lists), may be
stored. Acquisition to the medial library begins with the Digitize
command, bringing up a control screen that offers direct VTR control
(if the system is equipped with a third party VTR-computer interface,
such as Sony's XXX), batch digitizing, waveform-vectorscope, video
processing, audio gain, SMPTE code, etc.
A nice feature
is the ability to select which element is to be digitized (video,
and either or both tracks of audio) for each clip. Names for clips
are automatically sequenced numerically, but the operator cannot
assign a name prior to digitizing. This requires naming the clips
as a separate step.
If clips are
digitized using the time code option, the data required to recapture
the clip is stored separately from the clip. Avid provides excellent
recovery capabilities from crashes and accidental erasures of
media files. If files are ever lost, the system continues to operate
by retaining the identity of the missing clips, but showing them
as ghosted entries, indicating that they are no longer available
to the system.
We simulated
a crash by erasing several files. The software provided excellent
resources to aid us in identifying our original tape sources and
batch digitized the missing files with little trouble.
This routine works well for editing in a low-quality-high-volume
offline edit and then recapturing for high-quality-low-volume
online printout. Animation, audio, multimedia and graphic files
can also be imported.
Selecting
Clips from the Media Library
Once the clips
are digitized, the user may view them as a list of entries in
a textual database in the project file by simply clicking and
dragging the names of the clips. In the project file, the clips
are described in column that list the name, in and out SMPTE codes,
media type etc. The user can eliminate columns or add columns
to store additional categories of information. A "topic"
column, for instance, would allow input of the clip's content.
Another column for focal distance (CU, MLS, etc.) or a column
for "character" to name who is in the shot, can be created
at the discretion of the editor. All entries may be then sorted
alphabetically or numerically and Avid supports key word search
of any column for managing large databases of clips.
The project
file can also be toggled to a storyboard mode that allows each
clip in the project to be shown as a large or small picon. The
frozen frame of each picon may be changed to the user's choice
and the picons can be dragged about the window to create a visual
storyboard of the anticipated video.
A side note
here. It is clear that the designers of MCX have anticipated and
provided many features which would be helpful to a wide range
of editing styles and editors. In order to do this, a designer,
will by necessity, create services which are nearly useless to
some editors.
We found,
the storyboard utility to be such a feature, since we prefer to
get to the business of cutting the timeline as fast as possible.
Every step in between, however helpful, however well-advised for
the meticulous management of data, is in our view, time and money
wasted. You may certainly feel different, but we were brought
up on systems that, frankly, did not offer the abundance of features
that Avid offers, and for our taste, we'd prefer to digitize directly
to the timeline, but alas, no one offers that capability yet.
One should note, also, that Avid also offers shortcuts and some
very robust timeline editing features which recapture a lot of
time lost in organization, so even if, like us, you are a "digitize
and realize" editor, you will no doubt be able to adapt your
style to MCX.
Trimming Clips
Okay. One
more step before the timeline. Once you have your clips gathered
in the project file, you simply click on each one to bring up
a "media player" window that works like a VCR controller
on steroids. This module lets you mark ins and outs without affecting
the underlying clip data. Whatever you trim here will be what
appears, lengthwise, on the timeline. Here, also, you can "split"
the clip into "subclips." ("Split" is the
wrong nomenclature and implies a separation of video from audio
in most systems. I would prefer "Cut," "Scissors,"
or "Divide.")
Subclipping is very handy because there are times when a long,
captured sequence needs to be cut up into two or more shots. Subclipping
creates a new entry in the project file list, allowing the clip
to be renamed and re-described. Subclips, however, always maintain
their identity as being part of a parent data file, making them
easy to find and identify.
One attribute
of MCX was troubling to us here. As each clip is opened for trimming,
its media player remains on the computer screen. Eventually you
have a lot of small screens all over the place. We would like
an option, like Discreet Logic's Edit, for having only one media
player window into which we load each clip and vacate it as each
new clip is selected.
Onto the Timeline
Timeline "sequences"
(Avid's term for an edit) are created in Avid by dragging trimmed
or raw clips from the project workspace (list or storyboard mode)
or the source viewer to the timeline, one-by-one, in order of
play. Dragging from the source viewer is best, because this allows
the editor to pre-select what tracks of the source clip (one video,
four audio tracks) to carry to the timeline and the duration of
the clip.
Once clips
have been assembled on the timeline, the sequence may be scrubbed
or played using VCR-like controls above the timeline.
Immediate
Effects
The MCX timeline
features two video tracks and four, mono audio tracks, with extensive
mix down and nesting capabilities. Using Truevision's RTX and
DTX boards, certain effects are enhanced and/or accelerated. For
instance, with the RTX board, a 2-D picture-in-picture effect
plays instantly without rendering.
All effects,
except picture-in-picture effects and titles are addressed within
the main timeline (MCX, unlike Premiere and VideoActionNT, does
not employ the overlapping of two track to visually represent
a transition). Transitions are initiated by clicking on the cut-line
between two clips and selecting a transition type.
MCX offers
four basic types of transitions, Motion Effects, Filter Effects,
Layered Effects, and Transition Effects. Motion effects, such
as slow motion, fit-to-fill, freeze, strobe and reverse play,
are initiated from the source viewer and rendered as soon as the
controls are okayed.
Filter effects,
including blur, brightness, flips, hue, invert, posterize and
saturation, are selected from a pull-down list within the Filter
Editor window, which appears after a clip is selected and the
Add Effect button is pressed.
Layered effects
require that a video clip be placed on the second video track
after which an elaborate picture-in-picture control window may
be actuated. The window features a small preview screen and controls
for vertical/horizontal position, width/height, border width,
transparency, border color, key control and a slider to control
the preview playback. MCX allows only two layers to be created
before a rendering is necessary. If the editor requires more than
two layers, the first layered effect must be entered into the
timeline on the V-1 timeline and a subsequent layer added as described
above.
Chromakey effects are also supported in MCX, with a window that
appears much like the layered effect window, with choices for
alpha, chroma, luminance and transparency keys.
Transition
effects include dissolves, wipes, and page turns.
Transition
effects are initiated by clicking on the cut-line between any
two clips. This brings up a well-featured Trim Viewer control
screen that features a preview screen and two smaller screens
that represent the tail and head of the two, transitioned clips.
Of course, using the TARGA 2000 DTX board, all transitions appear
in real time. Back on the timeline, the transition is represented
by a yellow highlight on the cut-line. Below the cut-line, a series
of filmstrip frames appears to indicate how many overlap frames
exist for each clip on either side of the cut point. A red line
under the effect indicates that the effect has not been rendered.
Title That
Clip
Titling in
MCX is facilitated by a fully featured character generator which
appears to have been designed by Inscriber Technology, creators
of Inscriber/CG. Many of the Inscriber-type controls, shadow direction
and style selection, for instance are identical in MCX's titler.
Weather or not you know Inscriber, or any character generator,
you will find this one of the easiest modules producing the most
sophisticated results.
Titles may
be created over graphic backgrounds to stand alone or they can
be created to superimpose video clips (using the second video
track of MCX) in still, crawl or roll motions. Using the TARGA
2000 DTX board, titles can be made to appear and move over the
video in real time.
Refining the
Edit
Since MCX
is not a timeline-based NLE as defined above, don't expect to
be able to grab clips on the timeline, drag them to new positions
or drag their in and out points to change duration. Moving clips,
inserting them between other clips or replacing other clips with
a placement must be done using cut, copy, paste and various insert-type
controls. This tends to produce a keyboard intensive edit that
some editors prefer because it avoids wrist strain on the mouse
hand, and for some editors, is faster and more organized.
Trimming a
clip on the timeline, for instance, involves double-clicking the
clip to activate its trim window. Here, adjust the in and out
points. When the clip returns to the timeline, your selection
of various rippling tools will determine whether the timeline
closes or opens a gap for the clip or allows the clip to overwrite
other clips and in which direction these adjustments occur. As
you can imagine, MCX editing is a rather cerebral exercise, which
allows for many levels of control not offered in most timeline-based
NLEs.
Audio Attributes
Audio clips
are acquired and edited the same as video clips in MCX, with four
tracks available at one time. If further tracks are required a
mixdown must be created to replace two or more tracks. Each track
is individually controlled by radio buttons on the left of the
timeline. When operating with the TARGA 2000 DTX or RTX boards,
audio is supported directly from the TARGA board and no synch
problems were encountered.
A useful feature
in MCX is the simultaneous display of both balance and volume
control lines and nodes which appear as green and red lines respectively.
Although a four track vertical-slide mix panel can be activated,
this is only useful for setting volume controls for the entire
track and does not interact with the node points for automatic
mixing controls. Waveform display in the audio tracks is also
supported and is useful in finding precise editing points.
Backing Up
and Printing to Tape
Since MCX
does not offer an automatic backup routine, it is recommended
that editors frequently copy their sequences to a floppy disk
(the files are small pointer files taking very little space) or
other secure medium. The undo and redo command allows for 32 levels.
MCX supports
a wide assortment of finishing tools, including a VTR controllable
print-to-tape function if the system is equipped with an appropriate
VTR interface. Editors who wish to capture huge amounts of clips
in low resolution, boil down their edits and then recapture the
essential elements of the EDL at higher resolution will like MCX's
facilities for linking clip data back to the original tape elements.
Once a sequence
is complete (or even at interim phases before completion) the
editor merely goes to the Tool menu to access the "print-to-video"
command, load a blank tape and watch the show play. Avid also
offers several options for printing to CD-ROM in both Truevision
TARGA format and popular compression codecs.
New Features
in Version 1.6
Many users
feared that Avid would not further develop the MCXpress software.
That fear can now be set to rest with the extensively upgraded
1.6 version. Now, users can import of EDLs from all popular editing
systems.
A great new
feature is Media Consolodation, which eliminates from the hard
drive all unused clips that do not appear in a finished timeline
EDL. We can use this every day when adding new projects or revising
old ones.
Audio and
video tracks can now be locked together so that a trim in the
audio will result in a simultaneous trim in the video (or vice
versa). In addition, for unlocked audio/video clips, whenever
the synch is lost, MCXpress generates a numerical indicator right
on the timeline that informs the editor how many frames the synch
is shifted.
Documentation
The MCXpress
documentation includes both a small installation manual and a
large, 400+ page Tutorial & Reference Guide. The guide is
richly illustrated with screen grabs, diagrams and photos. The
text is easy to understand if you are a beginner and yet sophisticated
enough for a seasoned editor to appreciate. The tutorials, which
are supported by footage which is included and installed from
the CD, take the new user through all of the issues necessary
to become reasonably proficient (i.e up to the threshold of your
own talent).
Executive
Summary
We found Avid
MCXpress, when installed with Truevision TARGA 2000 RTX or DTX
and a suitable array of fast-wide SCSI hard drives to be an excellent
choice for nonlinear editing. Combining the world renowned reputation
of Avid with the cost-effective and market-dominating PC format
was a brilliant move on Avid's part. The software itself is worthy
of this merger; it is stable, well-featured, moderately easy to
learn and professionally designed.
MCXpress,
like its Apple-based sisters, is a nonlinear editing program designed
for the professional who prefers working with traditional trimming
and clip movement techniques, based on the clip's properties,
rather than by adjustments to the clip's dimensions on the timeline.
Based on this philosophy, Avid offers very powerful tools for
producing accurate edits quickly and with minimal user fatigue.
We would hope
that Avid has further plans for products exploiting the PC platform.
It's recent acquisition of Softimage would indicate that Avid
has plans beyond its traditional Apple allegiance and we await
them with eager anticipation.
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